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AI Insights · Timothy · July 2021

Top 5 Co-op Games Performance on Unified Platform in Central America in Q2 2021

Explore the performance trends of the top 5 co-op games in Central America during Q2 2021, with insights on downloads, revenue, and active users.

Top 5 Co-op Games Performance on Unified Platform in Central America in Q2 2021

In the second quarter of 2021, the top 5 co-op games in Central America showed varied performance trends in downloads, revenue, and active users on a unified platform. The data, sourced from Sensor Tower, presents a detailed view of these metrics.

Roblox experienced a consistent performance with weekly revenue ranging from around $168K to $201K, peaking at $201K in the final week of June. Weekly downloads fluctuated between approximately 199K and 237K, with a notable peak of 237K in the week of June 21. Active users steadily increased from 5.4M at the start of the quarter to nearly 6M by the end of June.

Among Us saw a significant decline in weekly downloads from 257K to approximately 167K over the quarter. Revenue also decreased from around $2.3K to a low of $617 in early June, before recovering to $2.6K by the end of the month. Active users mirrored this trend, dropping from 1.5M to around 715K.

Craftsman: Building Craft maintained a stable performance in downloads, ranging from 159K to 218K, with a peak in the week of May 10. Active users remained relatively constant, hovering around 1.3M to 1.4M throughout the quarter.

Minecraft Trial showed a positive trend in weekly revenue, starting at $59K and increasing to $91K by the end of June. Downloads were steady, fluctuating between 127K and 169K, with a peak in the week of June 21. Active users saw a significant increase, from 1.5M at the beginning of the quarter to 1.8M by the end of June.

Clash Royale exhibited strong growth in weekly revenue, starting at $58K and reaching a high of $196K in early June. Downloads increased from 102K to around 159K, peaking in the week of June 7. Active users also grew substantially, from 3.9M to nearly 5.9M by the end of the quarter.

For more comprehensive insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021